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Message
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R2 Studio
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R2 Studio
Posted Last Year
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Group: Forum Members
Last Active: Last Year
Posts: 59,
Visits: 377
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Hello,
I have been able to animate the face and body of a Metahuman using Iclone 8 to Unreal 5.3, but the animations are in place... so if I have the metahahuman kit avata walk in Iclone, the Unreal Metahuman walks, but only in place it does translate the position.
Am I missing something?
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StyleMarshal
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StyleMarshal
Posted Last Year
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Group: Forum Members
Last Active: Last Year
Posts: 5.8K,
Visits: 14.3K
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Add these nodes to your MH BP , I skipped the video to the right start point : https://youtu.be/N7i40HzZlsc?t=260
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R2 Studio
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R2 Studio
Posted Last Year
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Group: Forum Members
Last Active: Last Year
Posts: 59,
Visits: 377
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That upper section with those notes for Root, body, legs, torso do not exists.
I cannot make those changes those nodes are missing.
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StyleMarshal
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StyleMarshal
Posted Last Year
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Group: Forum Members
Last Active: Last Year
Posts: 5.8K,
Visits: 14.3K
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R2 Studio (2/11/2024) That upper section with those notes for Root, body, legs, torso do not exists.
I cannot make those changes those nodes are missing.Are you using older Meta Humans? Then you should upgrade them in MH Creator. Did you add the Meta Human Kit to your UE project and override ? : https://www.reallusion.com/iclone/live-link/unreal-engine/download.htmlHere is how the BP should look like ( latest Meta Human) : 75% of original size (was 670x19) - Click to enlarge
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R2 Studio
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R2 Studio
Posted Last Year
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Group: Forum Members
Last Active: Last Year
Posts: 59,
Visits: 377
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Yes... using Unreal 5.3, with the latest MetaHuman Plugin... the Metahumans are the latest Here's a screen shot of what I see when I edit a latest Metahuman Blueprint: 75% of original size (was 670x19) - Click to enlarge
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R2 Studio
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R2 Studio
Posted Last Year
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Group: Forum Members
Last Active: Last Year
Posts: 59,
Visits: 377
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Thanks for quick replies by the way... I don't know why I do not see these nodes for the metahuman components... and I have Unreal 5.3 installed on 3+ computers fully updated... the same on all of them.
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StyleMarshal
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StyleMarshal
Posted Last Year
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Group: Forum Members
Last Active: Last Year
Posts: 5.8K,
Visits: 14.3K
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There they are , all is fine , now add the nodes explained in the video ...
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R2 Studio
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R2 Studio
Posted Last Year
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Group: Forum Members
Last Active: Last Year
Posts: 59,
Visits: 377
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Your left pane has components of the methahman, but mine dont... why?
I will try the video idea... but there are other areas that I run into that I need that section to appear.
Name of Metahuman --Root --Body Feet Legs Torso
Face Everylashes Fuzz Eyeybrows Hair Muschaste Beard
I don't see these nodes...can you expalin why?
--Ray
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StyleMarshal
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StyleMarshal
Posted Last Year
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Group: Forum Members
Last Active: Last Year
Posts: 5.8K,
Visits: 14.3K
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R2 Studio
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R2 Studio
Posted Last Year
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Group: Forum Members
Last Active: Last Year
Posts: 59,
Visits: 377
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!!!!
Thank you so much you solved it.
I'm a dumby!
--Ray
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