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How to keepi existing Bledshapes from Maya

Posted By dathanb 7 Months Ago
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dathanb
dathanb
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Hi guyz,
I am a new user to CC4  and  really love the AccuRig inside CC4. Problem comes when I import a model / character from Maya having Blendshapes. The software delete all the Blendshapes from Maya. How do I save them? so that I can have the Rig from CC4 and animate without facial expression in iClone and do the facial expression back in Maya. 
Or is there a better workflow?

Thanks

AutoDidact
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What method ,or tool, are you planning to use to animate the face back in Maya?


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luke (RL)
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Hi, dathanb

Maybe you can try this method to re-import your blendshapes
https://youtu.be/A-4lGCu76Sw?t=494

thanks,

dathanb (2/4/2024)
Hi guyz,
I am a new user to CC4  and  really love the AccuRig inside CC4. Problem comes when I import a model / character from Maya having Blendshapes. The software delete all the Blendshapes from Maya. How do I save them? so that I can have the Rig from CC4 and animate without facial expression in iClone and do the facial expression back in Maya. 
Or is there a better workflow?

Thanks






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