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Unable to import CC4 Avatar from Maya - Mesh is bound to the wrong bone(s)

Posted By nikhilrath86 Last Year
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Unable to import CC4 Avatar from Maya - Mesh is bound to the wrong...

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nikhilrath86
nikhilrath86
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Hello, 
I'm having a problem loading a CC4 Avatar that I have exported from CC4 to do weight painting in Maya.
When I export it from Maya, and import it into CC4 the model fails to load after I accept the following errors.

https://forum.reallusion.com/uploads/images/d230b565-7241-4da6-8d80-3e54.png

I'm not sure if I am exporting the CC4 avatar from maya correctly. I haven't made any changes, I've simply loaded it into maya and then exported it out but the file size is much higher,
export from CC4 - Camila.fbx - 76,592 KB
export from maya - Camila_export.fbx - 360,268 KB

This happens with every model that comes with CC4 and models I have created.

If I import the fbx I exported with CC4 back into CC4 (wiithout exporting it from maya), it loads with no issues.

Any help on this issue is appreciated!
Thanks!







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