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iClone 8 export and import to UE5

Posted By delia.abbuehl Last Year
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delia.abbuehl
delia.abbuehl
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Hello everyone

What is the officially recommended way to get from iClone 8 to UE5.3?
My goal is to have animated characters in UE5.3 with sound. So that my colleague can work with it.

I am a beginner with CC4 and iClone 8. Now I am having some difficulties importing my fbx file into Unreal Engine 5.3.
I am not sure where I have made mistakes. I have already read the manual and watched many videos on this topic.
Can someone please help me?

To explain my problems briefly:
- When I import my FBX file, it has a strange skeleton in UE5. I'm not sure if this is correct, but it looks like a error to me.
- The hair and clothes are transparent. How can I fix this without editing it later in UE5?

Here are inport/export and skeleton screenshots: 
https://forum.reallusion.com/uploads/images/8e5580d4-f7a3-4309-a916-0dbf.png
https://forum.reallusion.com/uploads/images/301165e0-dd24-4bc0-900f-4942.pnghttps://forum.reallusion.com/uploads/images/479404dc-5715-478b-9c3a-9df1.pnghttps://forum.reallusion.com/uploads/images/b84bc4f6-945b-47f1-b5af-9c63.pnghttps://forum.reallusion.com/uploads/images/f6e79ef5-a799-4809-b218-6321.png
jackandtherabit
jackandtherabit
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I feel you, as I am also trying figure this out. I dont know what the best way to get animation from iclone to ue5 I have had issues with the bridge and I have had issues bring in a scene to iclone 8 to animate the character. I often animate in unreal for small things so I dont know if I need to create a control rig from scrach or can repurpose the UE5 one.



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