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CC4 separating parts of clothes from main body rig when I export it in program

Posted By vbvbvb1994qwe123 Last Year
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CC4 separating parts of clothes from main body rig when I export it in...

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vbvbvb1994qwe123
vbvbvb1994qwe123
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https://forum.reallusion.com/uploads/images/4b48002a-b38f-4a95-9847-3bb4.pnghttps://forum.reallusion.com/uploads/images/2973fd52-d848-40b3-b482-d6e9.pngHi everybody!
I have some FBX-file from DAZ with character and cloth. When I exported it in CC4, everything working beautifully about 3-4 first times. But by one moment this ideal process was crashed without any understandable (for me) reasons. Cloth started binding to main body absolutely incorrect and nothing could help me with it.
What have I already tried:
1. Shamanic pleasures with export settings from DAZ
2. Checking how it works from the T-pose through CC3 - the same mess, only sideways
3. Removal/Reinstalling CC4
4. Checking in a new file, with different clothes, a model, a computer. I even pressed the Transformer button from afar with a long stick so that the program would not guess that it was me
5. Threats, persuasion, simulation of indifference to the problem, jamming stress with sweets, attempts to bribe cookies
Peter (RL)
Peter (RL)
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Hi...

Did the problems you are having coincide with an update to Daz Studio? If so this could well be the issue.

Please let us know which version of Daz Studio you are using, and please also post a screenshot of your Daz Studio FBX export settings.  This is important as it might indicate where the problem is stemming from. Thanks.

                                                                

Peter
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www.reallusion.com


vbvbvb1994qwe123
vbvbvb1994qwe123
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Thank you for the answer, Peter) I am using DAS version 4.21 and have not updated it in any way during the time I am using CC 4. I managed to successfully import and export several models, and then something went wrong. For my part, I did not make any changes to the process of importing models into the program compared to how I did it before. For clarity, I attach screenshots of how the model looks (just for example) in DAZ, its settings for exporting to FBX, import settings to CC4 and the final result. Perhaps this will help to better understand the essence of my problem. (I chose a not very successful top for the model and therefore it is not noticeable on the "G3" that there are the same problems with the sleeves like with pants (if these sleeves would be))https://forum.reallusion.com/uploads/images/8e6b72c7-d19a-4007-bc14-59ea.pnghttps://forum.reallusion.com/uploads/images/7e1e0248-6a9c-44e3-87d7-382f.pnghttps://forum.reallusion.com/uploads/images/31738b70-96d7-4f68-8565-a59d.png
Peter (RL)
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Hi...

Thank you foe explaining more.

In your Daz Studio FBX Export panel put a check in "Merge Followers (Into Target)". In previous versions of Daz Studio this was known as "Merge Clothing into Figure Skeleton" and is required to successfully use Transformer with clothed characters.

                                                                

Peter
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www.reallusion.com





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