Any ideas on why these hands would be moving slightly at a certain offset when there are no actual keyframes (best I can tell) other than those set at zero?
There were keyframes past zero at one time, but I deleted them.
Removing ALL animation on the object fixes the problem (but it also blows away my viseme work), but I'd rather not do that.
Perhaps it's something buried in the "flattened"(?) sections highlighted in red below? Is there a way to clear out what's in there? (I didn't request any flattening. Somehow happened on its own).
Many thanks!
