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Importing FBX into Iclone8

Posted By mcsmithband_20111228094533... 2 Years Ago
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mcsmithband_20111228094533...
mcsmithband_20111228094533...
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I have tried importing an FBX into Iclone8 from CC4 and also as a direct import and find that all the messes are combined so I end up with a single scene with no ability to move individual items. In CC4 the items are separate objects as they should be. When importing into Iclone8 I do not get the box asking if I want to "break up the meshes into sub-props?". What am I doing wrong? Thanks for your help.
Peter (RL)
Peter (RL)
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Hi...

If your CC4 project includes a character and props just choose File > Export > Send To iClone > All. This will open everything in iClone 8 as separate objects.

                                                                

Peter
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www.reallusion.com


mcsmithband_20111228094533...
mcsmithband_20111228094533...
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Hi, thanks for your reply. I have tried doing that but for some reason it opens in Iclone8 as one single item named "RootNode" not as separate objects. I didn't have this problem with CC3 to Iclone7. Very confusing.
mcsmithband_20111228094533...
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p to my reply, If I send it back to CC4 it opens as individual items again. Am I missing a setting in Iclone8?

Peter (RL)
Peter (RL)
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Perhaps you could post a screenshot showing the project you are trying to send to iClone, This might give a clue to the problem.

                                                                

Peter
Forum Administrator

www.reallusion.com





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