Hello all!
// CONTEXT
I recently purchased IClone8+AccuFace to create facial animations for various characters.
This is to be used with Unity (Built-In Render pipeline as provided by Victor/Soupday).
// GOALS
I want to capture the wrinkle expressions I have going in IClone8+FacialAnimation, and ensure they arrive in Unity.
NOTE @ WRINKLES (via BlendShapes) + CHARACTER CREATOR 4 (CC4)
I
successfully have Wrinkles appearing in Unity when manually modifiying Blendshapes from a CC4 character.
~ but nothing ever from IClone8 so far.
(RENDER FROM UNITY FROM CC4+WRINKLES)NOTE @ ICLONE8 EXPORTWrinkles appear in IClone8; and are successfully enabled:
(RENDER FROM ICLONE8 TO SHOW WRINKLES ARE ACTIVATED)ISSUE @ WRINKLES (via IC8 ExportedFacialAnimation)
I do not appear to have Wrinkles on the exported animation from IC8 in Unity:
(RENDER FROM UNITY FROM IC8+WRINKLE+FACIAL ANIMATION)
Any help on ensuring Wrinkles are present during IC8 Facial Animations in Unity (not just CC4 characters + blend shapes) is most appreciated :)