jdswiney
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jdswiney
Posted Last Year
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Group: Forum Members
Last Active: 9 Months Ago
Posts: 1,
Visits: 12
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I am looking at buying the whole Character Creator 4 suite of tools but the only thing holding me back is that I haven't found a way to export the bone transforms for the expressions with the Blendshapes. I know you can bake them in an animation but what I am looking for is a type of control rig ability. Is there a solution for this? I really like all the other features of CC4 but the inability to export a character to Maya is a big roadblock for me. I know Advanced Skeleton can convert the body rig really well but it doesn't have the ability to do the face stuff or at least not yet Any help with this would be very appreciated. I'm trying to make a decision before the sale is over today.
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