I have created several characters in Daz, sculpted them in Zbrush and wrapped Texturing XYZ 8K displacement maps to the heads. I texture and render everything in C4D. I'm thinking about picking up CC4/iC8 for animation purposes as it seems to excel w that and has a good pipeline with UE4.
I'm using the trial version of CC4 and see that there's a pretty good Daz>CC4 import using Transformer. My issue is that it converts the character to the CC4 UVs and I need my displacement maps from zbrush that use the Daz UVs. Is there a way to just transfer textures, especially 32bit 8K EXRs without having to go through the wrapping process again? I saw that SkinGen has a texture transfer tool, but I can't see if there's EXR support.
If I have to re-wrap to the CC4 model, Is there a Daz A Pose preset?
The other option would be if it's possible to import a Daz character and preserve the UVs and just use the CC4 rig. Is there a way to do that?
Thank you!!