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Short film

Posted By galconda Last Year
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galconda
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Here's my new short film. I used most of the Reallusion software and plugins to create characters and animations.
The main characters are MetaHumans combined with Character Creator4. Animations are made in iClone8.
I hope you will enjoy!



The background characters in the screenshots were created in Character Creator4.

https://forum.reallusion.com/uploads/images/a028ec00-b4c7-4714-8519-b7f4.pnghttps://forum.reallusion.com/uploads/images/ce8d8615-cfdc-4361-b14b-c967.pnghttps://forum.reallusion.com/uploads/images/46ad96b9-87f6-4433-86b3-83de.pnghttps://forum.reallusion.com/uploads/images/fcfdae49-51c3-41db-b2e5-8c7c.pnghttps://forum.reallusion.com/uploads/images/7f1e3197-a294-4612-b232-fa2d.pnghttps://forum.reallusion.com/uploads/images/17bc29b0-e99f-4383-9441-b913.pnghttps://forum.reallusion.com/uploads/images/e879c469-d4c8-43f9-bc56-318c.pnghttps://forum.reallusion.com/uploads/images/76efe143-dc76-49da-b486-5789.png
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Production values are very good!


PROMO-BACK2
Click here to go to my YouTube Channel filled with iClone Tutes and Silly Stuff

Visit ANIMATED PROJECTIONS Powered by iCLONE

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galconda
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Thanks a lot for your feedback!
Warped Reality VFX
Warped Reality VFX
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Great job I loved the atmosphere, and the mood good story really enjoyed this keep up the good work.


Warped Reality VFX.
rosuckmedia
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Great job, cool Metas. 👍👍👍
Greetings Robert
K_Digital
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Very well done, excellent character creation !
If i may give a comment on the facial animations:
The face look a bit stiff in my opinion.
Lipsync is great, but some facial mocap like with Live Face could bring more realism in this cut.



galconda
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Thank you very much for the positive feedback. I hope to continue to post both finished projects and work in progress.
galconda
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Thank you, Robert! This means a lot to me.
galconda
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Hi, thanks for the comment and especially for the details!

I completely agree with you, I really couldn't achieve the desired result in facial animation at all. Due to the unprecedented number of bugs and the inability to extend the time (instead of a month, as planned, it turned into 3), I decided to collect all the positive and negative experiences and change my approach in the future to fix this.
This is my first time working with MetaHumans in terms of facial animation and it was like hell. Ultimately, I achieved an understanding, but completely lost patience with corrections after even DaVinci began to make bugs on the renders.

Once again, thank you for these important details, this will help me in the future improve the quality of my work.



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