I have a couple of cloth effects on the clothing of my characters in iClone. When I export to FBX and import the animation into Unreal 5, the cloth sim dissapears.
Is my only option to use LiveLink from iClone, or am I missing a checkbox somewhere on the export/import side of things?
[EDIT]
I've tried it through LiveLink as well, and it doesn't seem to bring the cloth physics into Unreal 5. I followed this tutorial and made sure to check the Bake box in the preferences.
https://www.youtube.com/watch?v=6dqlBjBQMBE