Suddenly my character has bit different bind pose - used to be T-pose with legs slightly apart, but now legs are too close. I didnt change pose offset, I tried to adjust bones, even reset bind pose, nothing helped. I am using GoZ to sculpt the character.
It stays like this after importing model into UE5. I need all my characters to have the same bind pose they had before (T-pose with legs slightly apart), any ideas how to correct/ why it changed, please? Thanks
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