Hi, guys,
I exported a character from CC (fbx format) and imported it in Houdini. I'm not sure if i miss something when i'm exporting - this on the picture should be A06_Eye_Look_Up_Left
blendshape channel, but there are extra polygons (there are even some polygons from the left foot). I checked some other
blendshape channels and they are all broken. Do i have to export only the head or something else?
76% of original size (was 663x19) - Click to enlarge