hvelev
|
hvelev
Posted 2 Years Ago
|
Group: Forum Members
Last Active: Last Year
Posts: 1,
Visits: 38
|
Hi, guys, I exported a character from CC (fbx format) and imported it in Houdini. I'm not sure if i miss something when i'm exporting - this on the picture should be A06_Eye_Look_Up_Left blendshape channel, but there are extra polygons (there are even some polygons from the left foot). I checked some other blendshape channels and they are all broken. Do i have to export only the head or something else? 76% of original size (was 663x19) - Click to enlarge
|