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info_34_43
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info_34_43
Posted 2 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 2,
Visits: 188
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When selecting Unreal Engine as the export option in ActorCore and then importing in Unreal, how do I get the character to use Epic UE4 Mannequin Skeleton so that I can make use of the tons of animations available on the Unreal Marketplace?
Also, how can I get Reallusion marketplace animations (Like City Life) to work on the Epic UE4 Mannequin so that characters from the Unreal marketplace can use reallusion animations?
I haven't found clear instructions/tutorials on how to do either of the above in Unreal Engine 5.1.
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