Profile Picture

Using 3d still renders for 2d animation

Posted By mazinkaiser.zero 2 Years Ago
You don't have permission to rate!
Author
Message
mazinkaiser.zero
mazinkaiser.zero
Posted 2 Years Ago
View Quick Profile
Junior Member

Junior Member (228 reputation)Junior Member (228 reputation)Junior Member (228 reputation)Junior Member (228 reputation)Junior Member (228 reputation)Junior Member (228 reputation)Junior Member (228 reputation)Junior Member (228 reputation)Junior Member (228 reputation)

Group: Forum Members
Last Active: 11 Months Ago
Posts: 8, Visits: 98
Hi!
A long time ago I dabbled in 2d bone animation using Moho so I have a bit of experience about the workflow of chopping parts and putting them together for animation. However, since then I abandoned 2d drawing, I was not very good and got frustrated at how slow I improved. For that reason I got into 3d, specifically Daz, Character Creator, iClone, etc. Still, I'm very interested in animation but my Daz characters often use a lot of grafts (reason why I still haven't delved too much into CC4 or iClone8) and Daz is just awful for animation. So, I was wondering about using 3d still renders to make and animate characters in Cartoon Animator 5 but looking around I can't really find anyone doing it, be it CA5 or any other 2d animation app. In my head it seems like a decent, quicker option than learning full 3d animation on Blender but it kinda worries me I can't seem to find anybody doing it.
Is it because it won't look good? Much like how you need to draw things in a certain way I'd imagine you'd have to render things with certain lighting and poses to make it look good, but I might be wrong and it always will look bad? Or am I just bad at searching and there are people doing it?
Anyway, I'll be grateful for any overall feedback about this :)




Reading This Topic