yecats131
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yecats131
Posted 2 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 15,
Visits: 32
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Hello, I suppose I have three questions: - I have a piece of armor that I want to transfer weights to and set it as a piece of clothing. The problem is that the UI is grayed out. The item is already considered an accessory. What do I need to do to enable it? (See the screenshot.) (She is rigged via AccuRIG)
- Ultimately though, I have no idea if I am going the right direction here. I have two pieces of clothing (her back loin cloth and the cloak) which need to have parts of them weight painted (the head/shoulders, for example) and then the rest should be physics based. How do you set that up?
- On that note, this is for a mobile game which means I can't actually use physics in the engine but instead I need to bake them to the animation. Is that even possible?
Thanks! Stacey |