3DPiXL
|
3DPiXL
Posted 2 Years Ago
|
Group: Forum Members
Last Active: Last Month
Posts: 281,
Visits: 2.8K
|
I created a new toon for the marketplace and somehow added a eyeball rotate down morph from the Headshot morph sliders. I usually have these unticked to avoid derived content from ending up in my characters. I have all morph sliders reset to zero but I cant remove the eyeball rotate down , eyeball rotate out from my toon when uploaded to the marketplace. Where are these values stored so I can delete them? They are nor appearing anywhere in the morph slider control list and when searching they do not exist?
Really annoying.
Reallusion Tutorials and Tips: https://www.youtube.com/@3DPixl
|
Peter (RL)
|
Peter (RL)
Posted 2 Years Ago
|
Group: Administrators
Last Active: Last Year
Posts: 23.1K,
Visits: 36.6K
|
Hi... When you have your character loaded in CC4 and select "Currently Used" from the Morphs tab, do these eyeball morph sliders show up?
Peter Forum Administrator www.reallusion.com
|
3DPiXL
|
3DPiXL
Posted 2 Years Ago
|
Group: Forum Members
Last Active: Last Month
Posts: 281,
Visits: 2.8K
|
No i must have baked the morph. A bit silly that a simple morph requires Headshot 1000 pack after it's baked in. I have now deleted the entire toon and re-sculpted it in ZBrush to avoid any reliance on CC morphs.
Reallusion Tutorials and Tips: https://www.youtube.com/@3DPixl
|
4u2ges
|
4u2ges
Posted 2 Years Ago
|
Group: Forum Members
Last Active: 6 hours ago
Posts: 5.3K,
Visits: 16.6K
|
Just FYI. Headshot also has morphs for eyes. So those 2 you mentioned are for CC eyes. And here is a complete list of morphs: https://www.reallusion.com/ContentStore/Character-Creator/Pack/Headshot-Morph-1000/Headshot-Morph-1000.pdf
|