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Message
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StyleMarshal
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StyleMarshal
Posted 2 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 5.8K,
Visits: 14.3K
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ilyas.nashid (7/10/2023) Does the tutorial you did on Reallusion for creating Groom, still work? I actually used it to create a bunch of groom hair models back when your tut came out. Great work by the way!Thx , yes still works but a little outdated , Ornatrix has a lot of new possibilities after updates and Ornatrix for UE makes it possible to export groom as ABC for rebinding or recreating.
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hoodtronik
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hoodtronik
Posted 2 Years Ago
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Group: Forum Members
Last Active: 2 Months Ago
Posts: 46,
Visits: 297
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Does the tutorial you did on Reallusion for creating Groom, still work? I actually used it to create a bunch of groom hair models back when your tut came out. Great work by the way!
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hoodtronik
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hoodtronik
Posted 2 Years Ago
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Group: Forum Members
Last Active: 2 Months Ago
Posts: 46,
Visits: 297
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Okay that makes sense! I'll run a test with Wrap by the weekend and show my results in this thread. Thanks!
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StyleMarshal
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StyleMarshal
Posted 2 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 5.8K,
Visits: 14.3K
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ilyas.nashid (7/9/2023) Also, how did you get the fur on the Minotaur character? Is that Daz3D fur that youve converted to groom somehow?I groomed it with Ornatrix.
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StyleMarshal
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StyleMarshal
Posted 2 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 5.8K,
Visits: 14.3K
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ilyas.nashid (7/9/2023) Nice! I have Mesh Morpher too! But it was an impulse buy and I've only used it for goofy face morphs. Forgive me because I'm not understanding the workflow yet. So I wrap the mesh in a CC4 skin, export it as an fbx, then import it as a humanoid in CC4, rig it up, turn it into an iAvatar, then use it as a target morph with the morph slider? Is that close, or am I wayyy off still? Wrapping with Mesh Morpher and exporting the wrapped mesh out of UE will not work in CC4 because UE converts to triangles but you need quads. So to wrap the MH Dummy bodies to CC bodies you will need Wrap. But with Mesh Morpher you could add morphs to the imported cloth to make it fit to other body types.
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hoodtronik
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hoodtronik
Posted 2 Years Ago
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Group: Forum Members
Last Active: 2 Months Ago
Posts: 46,
Visits: 297
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Also, how did you get the fur on the Minotaur character? Is that Daz3D fur that youve converted to groom somehow?
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hoodtronik
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hoodtronik
Posted 2 Years Ago
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Group: Forum Members
Last Active: 2 Months Ago
Posts: 46,
Visits: 297
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Nice! I have Mesh Morpher too! But it was an impulse buy and I've only used it for goofy face morphs. Forgive me because I'm not understanding the workflow yet. So I wrap the mesh in a CC4 skin, export it as an fbx, then import it as a humanoid in CC4, rig it up, turn it into an iAvatar, then use it as a target morph with the morph slider? Is that close, or am I wayyy off still?
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StyleMarshal
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StyleMarshal
Posted 2 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 5.8K,
Visits: 14.3K
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Oh , I forgot Mesh Morpher https://www.meshmorpher.com/It is a plugin to do wraps inside UE but it is way more than this . With Mesh Morpher you can recreate the whole Meta Human and its DNA file. ( one of the best UE plugins I have ) He has a lot of tutorials what you can do with it , also for CC Characters and cloth: https://www.youtube.com/@PugLifeStudio/videosI did this MH creature with Mesh Morpher :
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hoodtronik
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hoodtronik
Posted 2 Years Ago
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Group: Forum Members
Last Active: 2 Months Ago
Posts: 46,
Visits: 297
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Thank you so much Bassline! I'll check these out and get back to you. Thanks again!
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StyleMarshal
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StyleMarshal
Posted 2 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 5.8K,
Visits: 14.3K
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Instead of the woman he used you have to take the MH Dummy as source :
He is doing it the correct way but a little bit complicated :
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