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Files enormous when Unity builds them

Posted By janet_966316 2 Years Ago
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janet_966316
janet_966316
Posted 2 Years Ago
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We are using Character Creator 4. We are exporting models with blend shapes and clothing to .FBX format, and importing to Unity. Unfortunately when built the models can be up to 80MB which is very large for our web application. We aren't using high numbers of poly's.

Is it possible to reduce the number of blend shapes exported to below 60?




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