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FBX blendshape is not working

Posted By nuttycase91 2 Years Ago
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nuttycase91
nuttycase91
Posted 2 Years Ago
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Until recently, I didn't encounter any issues exporting characters from CC4 to FBX and importing them into Maya.

However, at some point, I started experiencing problems with the character's facial expressions.

When transferring the character to Maya, I utilized InstaLOD's Merge Material function to combine the materials.

Previously, this process worked flawlessly without any complications.

However, at some point, the character's facial expressions stopped functioning correctly when using InstaLOD.

If I simply export the character to FBX without utilizing InstaLOD's Merge Material feature, there are no issues.

But when exporting with InstaLOD's Merge Material feature, the character's facial expression blend shapes fail to work properly.

Additionally, adjusting the blend shape values in Maya causes the character's body to shrink.


Peter (RL)
Peter (RL)
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Hi...

If you believe there is an export issue, possibly since the last update, please can you report the issue in the Feedback Tracker. The tracker is monitored directly by the Character Creator dev team team who will investigate the issue and give you a status update there. The tracker is the best way to get issues looked into and fixed.

To use the Feedback Tracker, please click the link below.

Thanks.


                                                                

Peter
Forum Administrator

www.reallusion.com





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