Has anyone tried to export facial mocap with or without the new wrinkles to Cinema 4d? I guess blender, 3ds max, Maya would all be similar.
I may purchase CC4/IClone8, facial mocap bundle for a job. I plan on doing all the facial tracking in CC then exporting to Cinema 4d to animate the simple body movements and the rest of the scene.
I'm assuming it'll be straight forward and all the keyframes will be set on the blend shapes upon export to fbx. Maybe the wrinkles come trough as a normal map image sequence when exporting?
Thanks for any tips!