Group: Forum Members
Last Active: 9 days ago
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Would be great if cc5 had the ability of, You design your 3d character, and then in cc5, You select the mouth Vertex and eyes and nose Vertex.. and cc5 with Ai would do all the facial blendshapes
I think such feature would position cc very high
Cheers
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Bassline303
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Bassline303
Posted Last Year
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Group: Forum Members
Last Active: 2 days ago
Posts: 5.6K,
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Like the ML Deformer in UE5? (Machine Learning Deformer)
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AutoDidact
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AutoDidact
Posted Last Year
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Group: Forum Members
Last Active: 4 hours ago
Posts: 1.9K,
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the face it addon for Blender already does this without AI Perhaps RL could make their own version for CC4 or CC5
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animagic
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animagic
Posted Last Year
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Group: Forum Members
Last Active: 9 hours ago
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That brings back memories of CrazyTalk and the old iClone tool to map a face for lip-synching...
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Group: Forum Members
Last Active: 9 days ago
Posts: 74,
Visits: 490
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Didn't know about the faceit addon, I've been in the Maya cave for a long time. Just got out of the Maya cave and bought iclone and cc4. ----And I am very impressed----
But learned that if you make your own toon, cc4 doesn't create the blendshapes for you, which means have to do the blendshapes in Maya Which is ok BUT since now we have ai, would be good to see if RL can make such a feature in future updates. Thank you!!
Cheers
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animagic
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animagic
Posted Last Year
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Group: Forum Members
Last Active: 9 hours ago
Posts: 15.7K,
Visits: 30.5K
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I believe that RL has plans to expand AccuRig to include facial blendshapes. I read that somewhere...
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Group: Forum Members
Last Active: 9 days ago
Posts: 74,
Visits: 490
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That's fantastic!! Just downloaded Blender (in the meantime) Will buy the faceit addon Thank you for informing <3
Can't wait for RL to have custom face rigs
Cheers!!
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