I exported the "Kevin" character from CC as an FBX and imported it into Blender using the "CC Tools" add on.
In the Blender "CC Tools" import panel, I enabled "Lighting" and "Wrinkles".
As can be seen in the attached screenshots, the CC render on the left looks much better than the render done in Blender (right). .
The character in Blender is kind of "washed out."
Am I missing something (a setting? missing material?) or is this "just the way it is"?
Minor thing: The imported lights somehow ended up on the opposite side of the character from where they were positioned in CC.