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UE5 "Exploding" Hair

Posted By lightbearer 2 Years Ago
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lightbearer
lightbearer
Posted 2 Years Ago
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I'm not sure how to solve this issue. The video below shows what's happening with standard cloth settings for hair. I have the same issue when I paint different weight maps and use the anim stiffness mask as shown on Reallusion's YouTube video. If I simulate the render and press play in the timeline, things work correctly. When I render with the legacy Movie Renderer things work fine, but when I use MRQ, the results are chaotic. Suggestions? Is there are a CVAR I need to use?






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