Kudos to Reallusion for the Kevin character. It is the most realistic representation of a human I have come across so far. When animated and lit correctly (as shown in the Reallusion videos) it looks fantastic!
My question: How do I get these great results using my own models (Headshot, live actors, etc)?When I create animated characters today I really struggle with the hair especially. I often get a look that is more "hair helmet" than real hair.
The same holds true about the skin textures, though not to the same degree.
I think a tutorial along these lines would go a long way to increasing the quality of our final renders and better represent the Reallusion product line at the same time.
- Jeff
- Jeff
The Adventures of Capt Sanchez
Cybernautic Studios