I'm using Unity 2021.3.21 built-in and CC4.
I had to make the character skin PBR in CC4 in order to lower the opacity of the skin.
However, when I import it to Unity al of the character objects are opaque.
This is how it looks in CC4:
This is how it looks in Unity:
Even setting the Rendering Mode to transparent or cutoff doesn't help. Any tips?