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iClone Featuring Trailblazing Mocap Animation Workflow

Posted By Susan (RL) Last Year
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Susan (RL)
Susan (RL)
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Mocap animation editing is an essential skill in digital entertainment, regardless of how the motion data is sourced. Although natural performances can be obtained via optical tracking, mocap suits, AI generation, or pre-made motion files, studios still struggle to refine animation data for their precise requirements. 

iClone has been used in major mocap productions for decades, proving itself as a top-tier solution for mocap animation editing. With the release of iClone 8, this cutting-edge software offers professional-grade animations at a fraction of the cost, time, and effort required by other applications. Know More >

https://magazine.reallusion.com/wp-content/uploads/2023/04/workflow-1-1024x498.jpg

"Thanks to iClone 8’s new features, most of the previous tedious processes are now fun and streamlined."- Nildo Essá, Founder of FX Animation Studios. 


Direct Support for Industry-Leading Motion Formats


iClone 8 is compatible with all industry-leading mocap formats. With simple drag-n-drop application, anyone can import mocap data and retarget motions to different body shapes and sizes. It’s finally time to leave tedious bone-mapping and characterization in the rear-view mirror!

https://magazine.reallusion.com/wp-content/uploads/2023/04/support_format-1024x200.jpg

Round-Trip Pipeline for Connecting with MotionBuilder and Maya


Thanks to iClone 8’s powerful round-trip FBX workflow, MotionBuilder and Maya productions can seamlessly integrate iClone and take advantage of its powerful native features. This translates to precise poses and finger gestures with motion transfer, making collaboration across different software solutions effortless and even enjoyable.

View the iClone-to-MotionBuilder and iClone-to-Maya workflow videos below:




See the benefits of iClone compared to MotionBuilder and Maya: FEATURE COMPARISON >


Unlock the Untold Secrets of Mocap Animation with Over 35 Battle-Tested Courses - All for Free!

https://magazine.reallusion.com/wp-content/uploads/2023/04/mocap_animation_training_category_text-1024x397.jpg

Until now, there has never been a comprehensive and well-planned mocap animation course available. Reallusion takes up the challenge, offering 35 courses that cover every aspect of mocap production, from cleanup and editing to accurate interactions. These courses draw from decades of work on mocap projects with world-class studios featured in the
ActorCore motion library, which is filled with difficult-to-capture motion sequences that range from paired interactions, parkour, and combat moves, to prop and accessory manipulation.View the tutorials >

https://magazine.reallusion.com/wp-content/uploads/2023/04/courses-1024x410.jpg

"iClone does everything MOST people are using MotionBuilder to do, with a fast workflow and even a faster learning curve." - Jeff Scheetz, Motion Capture Orlando


Conclusion


For iClone users, exploring the courses can help reinforce existing knowledge while also offering new tricks to enhance your animation skills. If you are new to iClone but have experience with Maya and MotionBuilder, give iClone a try to discover how the same quality results can be achieved with unmatched speed and convenience. And there’s more! Users of Maya and MotionBuilder can take advantage of our exclusive Welcome Offer to jump in and explore the possibilities.


Whether you're an experienced pro or a newcomer to mocap animation, get ready to take your skills to the next level with iClone. Reallusion is dedicated to creating the next generation of animation solutions, making mocap work easier and more effective than ever before. We value your input and would love to hear your feedback as we continue to innovate and improve.


Check For more information on iClone and mocap animation editing: https://www.reallusion.com/iclone/maya-motionbuilder-alternative/default.html

Learn battle-tested mocap animation courses free now: https://www.reallusion.com/iclone/maya-motionbuilder-alternative/courses.html

Get the limited welcome offer of iClone with 40% off: https://www.reallusion.com/iclone/maya-motionbuilder-alternative/welcome-offer.html

animagic
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Thanks for the overview. "Decades" is stretching it a little bit, though...Tongue


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AutoDidact
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"iClone does everything MOST people are using MotionBuilder to do, with a fast workflow and even a faster learning curve." - Jeff Scheetz, Motion Capture Orlando
I get it that Reallsuion has to promote its products but your comparisons to Autodesk Maya fall apart the moment you need any creature other than a Biped humanoid
And the comparisons to Autodesk 
motionbuilder are equally Myopic for this and several other reasons.
The Reallusion ecosystem has great Biped Character animation tools for certain.
But ultimately that Imotion data HAS to be exported out to characters in an environment that offers film production level rendering and VFX options.
Because Iclone itself truly does not.
The CC4 characters are just not suitable for 
the hollywood film level quality work that the Autodesk clients and AAA game companies demand.
Thus anyone already using Autodesk products
with rigs, meshes, materials optimized for the render engine piplines used by professional studios
(Arnold ,Redshift etc.) has ZERO reason to buy into the Reallusion ecosystem.
 
 



RAG DOLL COLLISION ANIMATIONS FOR ICLONE 8 & 7
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Ghost Origins
My latest Feature length film created with Iclone.
https://forum.reallusion.com/uploads/images/adf9b210-df59-4cb6-aa1b-9de5.jpg


yepkoo
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iClone is a great program and I really enjoy using it
But I think the Motion Mixer feature should also be added to iClone.


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Last Year by yepkoo



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