njainschigg
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njainschigg
Posted Last Year
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Group: Forum Members
Last Active: Last Year
Posts: 1,
Visits: 2
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Hi--I'm trying to export a character and pose from CC4 to Unreal Engine 5.1.1, and while the character and textures come in fine, when I import the Character_Motion.fbx file I get some wild errors in the way the arms are moved. Any idea what could be causing this? Settings?
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Bassline303
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Bassline303
Posted Last Year
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Group: Forum Members
Last Active: Yesterday
Posts: 5.6K,
Visits: 14.0K
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Tick "T0 as ref pose" in the fbx import settings.
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