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Actorcore Accurig Rotation Offsets?

Posted By dcoes Last Year
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dcoes
dcoes
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Hi,

I'm trying to rig my characters in accurig and send them to Unreal. Everything looks fine in accurig and it animates fine. When I send it to unreal the bind pose looks okay, but when I animate it, the rotations seem really off in different places. Any ideas as to why this is happening, and what I can do to stop it?  (picture below shows a big difference in angle of feet, I've also noticed the fingers as well at times).

https://forum.reallusion.com/uploads/images/cb078cd3-4437-4e6d-95cc-b0e3.jpg



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