Group: Forum Members
Last Active: Last Month
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Hello all. I am carrying out some animations in CTAv5.02. I was wondering if there is any way to adjust the frame of the character so the legs, arms, etc. are, better matching the 3D dummy character. In the image below you can the green arrow shows how the legs are bowed in for the 2D character, but the 3D dummy has the proper leg positions. Any help would be greatly appreciated. 38% of original size (was 1347x731) - Click to enlarge
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Group: Forum Members
Last Active: Last Month
Posts: 18,
Visits: 162
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I figured out a work around. I modified the bone structure of the CTA character to narrow the hips and adjust the knee joints etc.
Futhermore I adjusted the proportions of the dummy character in IC8 👍
Ideally, CTA would also have proportions adjustment options similar to IC8
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Group: Forum Members
Last Active: Last Month
Posts: 18,
Visits: 162
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In case this helps anyone else =) I believe I was able to find a workaround for the issue. I had to adjust the bone structure to account for the different body type of the character. See video in the link below. Left most character shows the incorrect legs, middle and right characters shows the desired behavior. At the end of the video, I show the adjustment to the bone rigs.
https://tinyurl.com/5n6uzk96
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