i am currently working on my first animated short. My pipeline is cc4 created characters into blender via the cc4/blender add-on. the facial motions are what i need for the first part of the short, i applied to the avatar in cc4, saved, then i imported into blender (i also saved just the motion itself , in case i wish to use on other characters and projects).
I am having rendering issues within blender i export the motion at 60fps, but my "sweet spot" for blender is 50fps. do i need to retarget the motion ? if so how using autorig?
before anyone asks, no i don't have iclone, the price is too steep for me. hence why i'm using blender, yes i do have unity, i though about that, but then i can't synch the speech, which i can do in blender.
any help offered will be greatly appreciated