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Last Active: 6 Months Ago
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I have this character whose jacket has a trim that's a separate object. I'd like to copy the vertex weights from the bottom of the jacket to the trim so that they'll move together. Learning how to do that would also help keep the pockets on his arms and the bands on his arms from clipping too.
Any other rigging advice in CC4 would be appreciated as well. Thank you.
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