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Character stops blinking in UE5.1

Posted By make.snsd.mv Last Year
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make.snsd.mv
make.snsd.mv
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hi  my character eyes stop blinking when I transfer from iclone8 to ue5.1 do you have any idea, I have blinking when test in livelink but I lost it when transfer motion from iclone8 to ue5.1


I think this the reason why character stops blinking like before
looks like we don't have the same morphs like before
39% of original size (was 1283x872) - Click to enlargehttps://forum.reallusion.com/uploads/images/ca73d59e-c551-4060-8076-bce4.jpg

39% of original size (was 1283x872) - Click to enlargehttps://forum.reallusion.com/uploads/images/458ec5e3-40cf-491b-a4f6-13f8.jpg
But we can still use livelink to get correct blinking through take recoder. Hope someone can help~
In addition, how to make animgraph works in the recorded animation, I can see it works during recording but it has no effect when replaying in sequencer with spawnable blueprint character
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Last Year by make.snsd.mv



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