kk1045218863
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kk1045218863
Posted 2 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 1,
Visits: 9
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Hello everyone。
Recently, when trying to import cc4 characters into Unity, it seems that the weight value is not correct. 71% of original size (was 713x351) - Click to enlarge 71% of original size (was 713x351) - Click to enlarge
I am not very familiar with cc4, I hope you can provide some experience or suggestions on how to fix this problem. Appreciate all the suggestions, thank you all !
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Victor.Soupday
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Victor.Soupday
Posted 2 Years Ago
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Group: Forum Members
Last Active: Yesterday
Posts: 569,
Visits: 9.0K
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Two possibilities spring to mind: 1. You didn't use the 'delete hidden faces' option in the exporter and the skin is poking through. or 2. Your Unity project needs to increase the number of bone 'Skin Weights' in the Quality settings. Sometimes a project starts with only 2, which isn't enough for CC characters, it should be at least 4.
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