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Brian.Hall.1450
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Brian.Hall.1450
Posted 2 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 3,
Visits: 15
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Thanks
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Famekrafts
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Famekrafts
Posted 2 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 332,
Visits: 2.0K
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Simply export as an image sequence from CTA5 and import it inside Unreal or Unity. You can also use spriter software to create animations that can be imported inside game engines directly.
CTA5, Iclone 7, 3D Exchange Pro, Character Creator 3, Popcornfx plugin, Zbrush, Blender, Vue 2014, Adobe cc suite, Spriter Homebuild Workstation (Pretty old now but still working great) Win 10, Intel i7 950, 24 GB RAM DDR3, Gigabyte x58a-ud7 motherboard, AMD R9 390 sapphire 8GB VRAM. Official Website Reallusion Store
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Brian.Hall.1450
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Brian.Hall.1450
Posted 2 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 3,
Visits: 15
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Thanks for the reply, what about exporting to After Effects and then to Unity? I’m just wondering if anything I make can be useful to me, or if it’s just a big waste of time learning this program?
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Peter (RL)
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Peter (RL)
Posted 2 Years Ago
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Group: Administrators
Last Active: Last Year
Posts: 23.1K,
Visits: 36.6K
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Cartoon Animator 5 exports video and image formats only. You can't export any animations you create in external formats like fbx or bvh.
Peter Forum Administrator www.reallusion.com
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Brian.Hall.1450
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Brian.Hall.1450
Posted 2 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 3,
Visits: 15
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I basically want to make a visual novel with animations and characters I make in Cartoon Animator 5. Is it possible to use the animations I make here an import into something like Unity? I tried searching for any info but haven't really found anything.
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