Profile Picture

AccuRig ERASING UVs on export

Posted By fableblackgames Last Year
You don't have permission to rate!
Author
Message
fableblackgames
fableblackgames
Posted Last Year
View Quick Profile
New Member

New Member (60 reputation)New Member (60 reputation)New Member (60 reputation)New Member (60 reputation)New Member (60 reputation)New Member (60 reputation)New Member (60 reputation)New Member (60 reputation)New Member (60 reputation)

Group: Forum Members
Last Active: Last Year
Posts: 1, Visits: 3
Exactly what the title says
Ive already textured my character beforehand, and bringing the fbx into accurig then exporting the final result always erases all UVs. 
I've tried all combinations of exporting for Maya/Unreal and checking "embed textures" button and even setting up the textures in maya beforehand
Peter (RL)
Peter (RL)
Posted Last Year
View Quick Profile
Distinguished Member

Distinguished Member (124.3K reputation)Distinguished Member (124.3K reputation)Distinguished Member (124.3K reputation)Distinguished Member (124.3K reputation)Distinguished Member (124.3K reputation)Distinguished Member (124.3K reputation)Distinguished Member (124.3K reputation)Distinguished Member (124.3K reputation)Distinguished Member (124.3K reputation)

Group: Administrators
Last Active: Yesterday
Posts: 23.1K, Visits: 36.6K
Hi...

If you believe this is an issue with AccuRig (rather than the model itself), please can you report it in the Feedback Tracker and the ActorCore team will investigate. If you can supply the model you are using that will be even better and should allow them to find the cause of the issue quickly.

To use the Feedback Tracker, please click the link below.


Thanks.


                                                                

Peter
Forum Administrator

www.reallusion.com





Reading This Topic