Fionn (RL)
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Fionn (RL)
Posted 2 Years Ago
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Group: Administrators
Last Active: Last Year
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We are thrilled to announce the arrival of Auto Setup for Unity HDRP. Available for download now, this plugin lets you:- Automate the creation of Digital Human shaders.
- Correct deviations in the posture of the characters.
- Preview facial expression morphs.
- Retarget animation from one character to another.
Auto Setup tool for Unity HDRP lets users freely modify each shader parameter, from color varieties of the hair to refraction levels of the eyes. Characters made with Character Creator 4 can now retain high-quality rendering for the hair, facial features, and skin.>>Free Download here
Character Creator, iClone and ActorCore provide quality characters, animations, and assets to game developers. To save time in the complicated and repetitious import process, Reallusion offers CC/IC Unity Auto Setup tools to automate the task of Digital Human shader assignment, characterization and motion preview for Unity. >>Learn MoreDigital Human Shader For Unity HDRP Reallusion offers Unity tools that guarantee visual consistency with iClone and Character Creator. Enjoy complete control over the look of the characters and have Unity’s HDRP Digital Human shader ready automatically.1. Hair & Beard Assign Hair shader parameters from Character Creator and iClone to Unity with one-to-one mapping. Reallusion Smart Hair shader makes it easy to create natural hairstyles that boasts color variants, highlights and more. The all-embracing Smart Hair system is fantastic for hair, brows, and beards. 2. Eyes The Eye shader consists of different anatomical parts of the eye including the iris, sclera, limbus, pupil, and cornea. Each feature has a set of adjustable parameters and you can flexibly modify color, brightness, roughness, specularity, depth, refraction level, etc. 3. Skin Get stunning renders for Digital Human skin in Unity with the Reallusion Auto Setup tool. Digital Human Skin shader is set up to easily adjust subsurface scattering, micro normals, nose smoothness and thickness of skin. Parameters on different facial parts can be adjusted separately with the help of RGBA masking.4. Teeth & TongueTeeth color and brightness can vary based on age, race, gender, and ethnicity. Whether you want your character to have a radiant smile with neat and glistening teeth, or ferocious creature to have intimidating and gritty teeth, anything is achievable with the help of the Teeth and Tongue shader. Ambient Occlusion properties are also provided to control shading inside the mouth cavity. Combine these parameters with the use of Character Creator morph sliders to generate variations with the best results. Motion Correction and Retargeting 1. Morph Expression Preset Preview Check character expressions on the fly with preview utilities and deploy presets with different intensity levels. Finesse aspects of the facial performance by honing in on the eyes, mouth, and jaw.2. Retarget Body Animation When it comes to retargeting animation from third-party characters, artists need a way to eliminate joint misalignment. Animation retargeting tools can rematch joint positions and even spawn other styles of animation. Diagnostic tools for the hands and mouth are also included.
3. Animation Retargeting
Retarget facial animation with utmost accuracy. Reallusion retargeting tools lets 3D hair cards conform to facial expressions, letting eyebrows and beards naturally deform with the morphs. Facial retargeting also works across different generations of CC characters. Tutorial
Get Your Free Download Here! https://www.reallusion.com/auto-setup/unity/download.html
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