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Automatic remapping of ARKit Blendshapes to CC4 facial profile for Non-Standard characters?

Posted By SaxonRix 2 Years Ago
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Automatic remapping of ARKit Blendshapes to CC4 facial profile for...

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SaxonRix
SaxonRix
Posted 2 Years Ago
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I feel like this should be a feature already, so I might be missing something, but at the minute I can only seem to do it manually, one by one.

Essentially, if I have a non-standard humanoid character in CC4 that already has all the ARKit blendshapes, is it possible to automatically remap those blendshapes to the CC4 Standard facial profile?

Eg, automatically take an imported 'BrowDownLeft' ARKit blendshape and 'remap'/'copy' that same blendshape to the CC4 'Brow_Drop_L' slider?
zimtower009
zimtower009
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In the Expression Mapping Panel, there is a load and save option for Profiles. You only need to map everything once, and you can keep reusing the same profile for different characters (as long as the blendshapes are named the same).
markcheng247
markcheng247
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zimtower009 (1/1/2023)
In the Expression Mapping Panel, there is a load and save option for Profiles. You only need to map everything once, and you can keep reusing the same profile for different characters (as long as the blendshapes are named the same).

 where exactly is the Expression Mapping Panel? thanks in advance! i am SO close to solving this for myself!!



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