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Unity export preset in Iclone forces bone renaming

Posted By CheoCD 3 Years Ago
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CheoCD
CheoCD
Posted 3 Years Ago
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Hello, when exporting an Iclone8 character, selecting the Unity preset will tick and gray out the "Preserve Bone Names (CC Base)" box. This only happens for the Unity and Unreal options, and creates a conflict between verions of the same character exported from CC4 and IC8, especially between their root bones respectively named "CC_Base_BoneRoot" and "BoneRoot". Couldn't this option be allowed for any presets ?



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