Profile Picture

No morph targets in UE5

Posted By lutz0815 2 Years Ago
You don't have permission to rate!
Author
Message
lutz0815
lutz0815
Posted 2 Years Ago
View Quick Profile
Senior Member

Senior Member (405 reputation)Senior Member (405 reputation)Senior Member (405 reputation)Senior Member (405 reputation)Senior Member (405 reputation)Senior Member (405 reputation)Senior Member (405 reputation)Senior Member (405 reputation)Senior Member (405 reputation)

Group: Forum Members
Last Active: 9 hours ago
Posts: 7, Visits: 89
I did everything as in this video. https://www.youtube.com/watch?v=A-4lGCu76Sw
Everything works in CC4, but when I export to UE5 there are no morph sliders in UE5.
When I export the toon character from the video to UE5, all the morph sliders are there.
Don't understand, what is the difference?
Bassline303
Bassline303
Posted 2 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (13.4K reputation)Distinguished Member (13.4K reputation)Distinguished Member (13.4K reputation)Distinguished Member (13.4K reputation)Distinguished Member (13.4K reputation)Distinguished Member (13.4K reputation)Distinguished Member (13.4K reputation)Distinguished Member (13.4K reputation)Distinguished Member (13.4K reputation)

Group: Forum Members
Last Active: Yesterday
Posts: 5.6K, Visits: 13.9K
Works fine here , be sure you ticked "import morph targets" in the UE5 FBX import settings!
lutz0815
lutz0815
Posted 2 Years Ago
View Quick Profile
Senior Member

Senior Member (405 reputation)Senior Member (405 reputation)Senior Member (405 reputation)Senior Member (405 reputation)Senior Member (405 reputation)Senior Member (405 reputation)Senior Member (405 reputation)Senior Member (405 reputation)Senior Member (405 reputation)

Group: Forum Members
Last Active: 9 hours ago
Posts: 7, Visits: 89
Yes I know, import morph targets is on.
but when i do morphs on my character there are no sliders in UE5 but everything works in CC4.
Edited
2 Years Ago by lutz0815
jeffkirkland
jeffkirkland
Posted 2 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (1.4K reputation)Distinguished Member (1.4K reputation)Distinguished Member (1.4K reputation)Distinguished Member (1.4K reputation)Distinguished Member (1.4K reputation)Distinguished Member (1.4K reputation)Distinguished Member (1.4K reputation)Distinguished Member (1.4K reputation)Distinguished Member (1.4K reputation)

Group: Forum Members
Last Active: 2 Months Ago
Posts: 286, Visits: 1.6K
Is this a custom character from somewhere else, or is it using the CC3+ base? It all works fine here so trying to think of reasons you wouldn't be seeing the morphs.

Jeff Kirkland | Director • Cinematographer • Storyteller
Hobart • Tasmania • www.one18films.com
SYSTEM: AMD Ryzen 5 5500 | 32gb RAM | RTX 3060 12gb | 1tb SSD System | 6tb HDD Storage
Bassline303
Bassline303
Posted 2 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (13.4K reputation)Distinguished Member (13.4K reputation)Distinguished Member (13.4K reputation)Distinguished Member (13.4K reputation)Distinguished Member (13.4K reputation)Distinguished Member (13.4K reputation)Distinguished Member (13.4K reputation)Distinguished Member (13.4K reputation)Distinguished Member (13.4K reputation)

Group: Forum Members
Last Active: Yesterday
Posts: 5.6K, Visits: 13.9K
lutz0815 (11/14/2022)
Yes I know, import morph targets is on.
but when i do morphs on my character there are no sliders in UE5 but everything works in CC4.


Are you talking about custom morphs or preset facial morphs?
CC4 will not allow to export body morph sliders , only baked once.
CC4 allows to export facial morphs only.



Reading This Topic