Virtual Werner
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Virtual Werner
Posted 3 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 4,
Visits: 17
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Hi, I recently purchased the CC4 and Digital Soul bundle. And now I am trying to export the basic Kevin character and the animations from the Digital Soul bundle to Unity and play with these animations.
So far, I got a clothed Kevin character into Unity.
Now I loaded one of the .iTalk animations in CC4 and try to export them. So I got a separate FBX, for example "smirk_and_raise_brows.fbx", and I got that animation separated in Unity. And I applied it to the Animator Controller of my Kevin character.
What happens now is that Kevin smirks, but his BROWS are a separate mesh and are not animated.
How do I transfer the blend shape animation to the other parts of the FBX?
Thanks in advance, Werner
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Victor.Soupday
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Victor.Soupday
Posted 3 Years Ago
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Group: Forum Members
Last Active: Yesterday
Posts: 569,
Visits: 9.0K
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at 3:27 is the facial expression retargeting.
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Virtual Werner
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Virtual Werner
Posted 3 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 4,
Visits: 17
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