mdgameconcept31
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mdgameconcept31
Posted 2 Years Ago
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Last Active: Last Year
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Hi,
I would like to know if it was possible with the .fbx or .abc format to import several objects on the scene but in multiple on different frames? For example from 0 to 1 frame I import an object, then from 1 to 2 frame I import another object, from 2 to 3 frame another object etc. And when I launch the timeline I want the different objects to appear at each frame Is it possible?
Thanks in advance
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jlittle
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jlittle
Posted 2 Years Ago
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Just use the visible switch to make objects appear (or disappear) in whatever frames you want. Jeff
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animagic
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animagic
Posted 2 Years Ago
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You would import them at the same time, but then you can animate the Visibility of each object. So, the first object is visible on frame 0, the second on frame 1, etc. Manual: https://manual.reallusion.com/iClone-8/Content/ENU/8.0/51-Animation-Timeline-Editing/Visible_Track.htm. The Visible/Invisible button mentioned in the manual is on the General toolbar: https://manual.reallusion.com/iClone-8/Content/ENU/8.0/03-Introducing-the-User-Interface/General_Toolbar.htmRemember that the default internal frame rate is 60, so if you render at 30 FPS, each object should be visible for two frames. In iClone you can set the internal frame rate the same as the rendered frame rate, so that may make things easier for you.
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mdgameconcept31
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mdgameconcept31
Posted 2 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 58,
Visits: 304
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Ok, thank you for your answers But is it possible that the visible/invisible option can be done automatically when launching the timeline or do I have to manually hide each time each previous object that I want to hide to let the object appear follows? the goal is that when I move on to the next object, the previous object must hide automatically, etc.
Edited
2 Years Ago by
mdgameconcept31
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