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Bug with Glycon since 8.1

Posted By Leowald 4 Years Ago
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Leowald
Leowald
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Hello,

Since the iClone 8.1 update I can't import properly my animations from Glycon :

https://cdn.discordapp.com/attachments/754103925228961801/1026068011167264829/gif.gif

The only solution for the moment is to import with 3dxchange to iClone 7, save the animation and export to iClone 8. Ticket : https://www.reallusion.com/FeedBackTracker/Issue/Bug-with-Glycon-since-8-1
argus1000
argus1000
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Thanks for the warning about 8.1. I have noticed that flicker several times myself and I don't have the Glycon software yet. I am about to buy it though. They have adapted it especially for iClone 8, they said on their website.     

By the way, how is your motion capture with Glycon, esprcially the fingers? Is it good?


My latest movie THE GOLDEN MAN, and a few othershttps://www.youtube.com/channel/UCIl1EqVCKitZzLqaNnLK0BA
Leowald
Leowald
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Yeah before the 8.1, it worked perfectly! Just import your motion capture from glycon to iClone 8 and it's done.
To my opinion if you have an Oculus quest 2 : Glycon becomes essential to save time. So I recommend Glycon for sure!
I use it almost everytime. About motion fingers, it's very impressive. The only thing I regret is the fact that fingers are a bit shaky for close camera on hands. But if you're not too close it's fine.

https://cdn.discordapp.com/attachments/388019948905299972/1026108954549420032/gif2.gif
argus1000
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Thanks for your answer, Leonard. I have an Oculus Meta Quest 2 headset and controllers,  It works by itself. But so far, I don't want to play games. I want to motion capture. I imagine then that my headset has to be connected to my desktop computer. But it has only one USB-C cable for charging...


My latest movie THE GOLDEN MAN, and a few othershttps://www.youtube.com/channel/UCIl1EqVCKitZzLqaNnLK0BA
Peter (RL)
Peter (RL)
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Thank you for the notification. We are sorry to hear you have encountered an issue with iClone 8.1.

As well as discussing here on the forum, please do remember to report the issue in our Feedback Tracker. The Tracker is the best way to report issues as this ensures they get logged and looked at quickly. The tracker is monitored directly by the relevant product teams who will then give a status update once the issue is looked at.

To use the Feedback Tracker, please click the link below.


Thanks.


                                                                

Peter
Forum Administrator

www.reallusion.com


Mark McKinney
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Did you figure out the cause? - I tried to use Glycon this weekend for a short film and could not get the FBX file to work in IC7 even using 3DXchange - I thought it was something I was doing wrong - which version of Glycon are you using? - 
Leowald
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Hello Mark, apparently the problem with iClone 8.1 is because of FPS setting. The developper of Glycon will fix that in the next update if I understood well on the discord.
About your problem, it's strange that's not working with iClone 7. I am using the last version of Glycon for iClone for Oculus Quest 2. 
You just have to slide your glycon animation's file in the 3DX change and apply to a character selected in iClone 7 :
https://forum.reallusion.com/uploads/images/909cc898-3ad1-444c-b23f-4741.jpg
Rampa
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When you import the motion into iClone 8.1, make sure to set the frame rate to 30 FPS, or less. By default the project is set 60, and so the default FPS for the import will be 60. Please note this is the keyframe FPS. Your motion will still play smoothly.
Leowald
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Rampa (10/21/2022)
When you import the motion into iClone 8.1, make sure to set the frame rate to 30 FPS, or less. By default the project is set 60, and so the default FPS for the import will be 60. Please note this is the keyframe FPS. Your motion will still play smoothly.


Hello Rampa,

Thank you for your answer. Indeed it's working great now if I change the FPS to 30 during import. Glad to be able again to directly import from iClone 8 :w00t:



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