Where is the RL_Bones_only.max file mentioned in the RL Characters guide. It is not in the IcloneMaxTemplate archive?
Also, can bones be added to non-standard character rigs - for instance bones for tails or long rabbit like ears?
Can non-standard characters have animations attached like live props - I'm thinking basic face morphs here?
JP
“I became insane, with long intervals of horrible sanity.”
--Edgar Allan Poe
Joe Piazzo
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