You certainly know that the ic8 & cc4 software alone cannot produce hair and beard. It just has a bunch of ready-made hairstyles that match the characters
These hair packs alone are not enough to produce an animated film. So we have to go to hair design software
Do you have experience in this field?
I searched a lot
It seems that the maya xgen plugin produces the most natural hair
I want to record my animations in Unreal Engine 5
But in my opinion, Unreal Engine alone cannot create natural hair and should use modeling software
On the other hand, Blender also has several plugins that I have no experience working with
If someone has worked, I would appreciate it if they could give feedback and share their work here if possible
Experiences can certainly help a lot
Unlike Maya software, the good thing about using Blender is that it has a auto setup plugin designed for itThis plugin makes the work of shaders and transitions much easier. But Maya is not having it