Not that hard to fix. Got to get comfortable with Mesh Edit mode in CC.
* Make sure ALL face morphs reset to 0
* Start Facial Profile Editor
* Dial Eye_Blink_R to 100%
* Dial Eye_R_Look_Up to 100%
* Choose Currently Used at the top of the morphs tree
* Start mesh editor and fix the eye leads and lashes mesh
Tip: Select top eye lead vertices near the end and bring them down by Z with Soft Selection Radius between 0.4 - 0.6 (need to play with it).
For eyelashes use Element to select one by one and bring them closer to each other. You may close and reopen Mesh Edit to verify a perfect eye leads closing.
* Once satisfied, close Mesh Edit.
* Important! Dial Eye_Blink_R to 0%, but leave Eye_R_Look_Up at 100%
* Click Lightning Bolt icon next to Eye_R_Look_Up to bake it and then set it to 0%
* Exit Facial Profile Editor and Verify with Edit Facial
Do the same for the left eye.