Smart Ears
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Smart Ears
Posted 2 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 62,
Visits: 489
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Hello - newbie to CC4 here. Is there a way to separate a head from the body and then attach a completely different head to make a humanoid character? E.g. I want to take a base CC4 character, but give it a turtle head or tiger head etc. I know the alternative is to use characterization - but that requires a ready biped humanoid character to be imported (I think, as per the tutorial). Finally, is there a start to finish tutorial or webinar on creating a custom non-human character ? Creatures ? The video tutorials on the reallusion website are good, but piecemeal. I’m having a hard time envisioning a start to finish workflow. Thanks in advance for any help! It’s a terrific piece of software along with iClone8 but just a little overwhelming!!!
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4u2ges
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4u2ges
Posted 2 Years Ago
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Group: Forum Members
Last Active: Today @ 1:19 AM
Posts: 5.0K,
Visits: 15.9K
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Not in CC. Great deal of effort requires to pull this through elsewhere. Example here shows a swap for a standard mesh: https://youtu.be/r065HoPHObsAttaching animals heads to the body would be even more complicated (but the idea is the same as above).
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Smart Ears
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Smart Ears
Posted 2 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 62,
Visits: 489
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Thank you! Seems to be quite involved! Easiest is to probably use premade 3D animal bipeds, use characterization in CC and use that way. Does this sound correct?
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