I just wanted to say thanks for this last update, it seems to have totally fixed the Root Motion issue's that we were suffering from before.
I tested this by exporting an animation from Unreal that always got messed up on Import and after Importing into CC4 and Exporting from iClone 8 and importing back into Unreal I can gladly say that the Root was properly oriented.
I also further confirmed this by testing it with actual root motion animations from ALS. I exported them from Unreal Imported/Exported and set them up on an Animation BP and they worked flawlessly!