depredor2018
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depredor2018
Posted 2 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 68,
Visits: 294
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I just wanted to say thanks for this last update, it seems to have totally fixed the Root Motion issue's that we were suffering from before. I tested this by exporting an animation from Unreal that always got messed up on Import and after Importing into CC4 and Exporting from iClone 8 and importing back into Unreal I can gladly say that the Root was properly oriented. I also further confirmed this by testing it with actual root motion animations from ALS. I exported them from Unreal Imported/Exported and set them up on an Animation BP and they worked flawlessly!
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Kelleytoons
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Kelleytoons
Posted 2 Years Ago
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Group: Forum Members
Last Active: 1 hour ago
Posts: 9.1K,
Visits: 21.8K
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I found just the opposite, at least with regard to previous animations. Now when I import an iClone 7 scene with an animation the character "floats" across the room, as if the root isn't working properly. I think it's a bug but I haven't had time to report it yet (nor fully explore what is happening).
Alienware Aurora R12, Win 10, i9-119000KF, 3.5GHz CPU, 128GB RAM, RTX 3090 (24GB), Samsung 960 Pro 4TB M-2 SSD, TB+ Disk space Mike "ex-genius" Kelley
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